Over recent years, technology has revolutionised the education of young people in progressive countries such as Singapore. A far cry from the days of blackboards and overhead projectors, today’s young learners have grown up with smart phones, tablets, laptops and other devices – thus it’s logical that they embrace the interactive technologies now intrinsic to their learning environments.
Projector and display technologies, touch screen and pen drawing capabilities, and more – classrooms have evolved into centres of interaction and collaboration, infusing lessons with fun and wonder, and empowering teachers to creatively bring lessons to life. Indeed, according to BECTA, an advisory body for educational technologies in British schools, interactive displays for teaching brings the distinct benefits of increased enjoyment and motivation.
Yet, benefits aside, with the huge array of computers, tablets, flat screens and projectors available – educators face fresh challenges in deciding on the appropriate technology for their visual environments. At the forefront of technology in education for decades, Epson’s research and development of environments that stimulate young learners provide a deep understanding of the key considerations when choosing interactive technology for schools.
Transforming teaching – the SEA perspective
Throughout Singapore, projectors such as the Epson ultra-short throw interactive projector are helping teachers to better engage students. These new heights of interactivity have even opened up a Singapore school to new education-based Java applets that can be used to better illustrate concepts and make lessons more interesting.
As interactive projectors increase in popularity, they are set to continuously revolutionise teaching by exposing learners to attractive visuals and interactive features.
Interactive projectors – or flat panel displays?
Both interactive projectors and interactive flat panel display technologies allow users to interact with the display – much like your smartphone. Some people perceive flat panel displays as brighter, whereas interactive projectors offer larger screens, engaging a bigger class size. Let’s compare:
Cost: Interactive projectors are a fraction of the price of interactive flat panels – offering attractive cost benefits towards education budgets.
Glare: Flat panel displays suffer from glare caused by classroom lighting or daylight – which is not present on interactive projector screens.
Flexibility and scalability: Interactive projectors project quality images onto almost any solid surface – instantly turning dry erase boards, walls and tabletops into interactive surfaces. In contrast, interactive flat panels introduce space restrictions.
Image quality: The interactive projector stands out for picture quality. Touch-enabled projected images can go up to 100’’, twice the size of an expensive 50’’ touchscreen flat panel. Plus, resolution of interactive projectors is available beyond Full HD, for vivid clarity.
Screen size: Of paramount importance in big classroom settings, the larger screens offered by interactive projectors deliver magnified content to every student in the classroom.